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Dixit

Players: 3-6 Age: 8+ Teaching Time: 5 mins Playing Time: 30 mins Setup Time: 1 mins Value For Money: Mid Luck: Low Complexity: Low Strategy: Low Price: £25 Recommended: Yes Website: http://www.libellud.com/dixit/?lang=en Since I’ve decided to review all the Spiel Des Jahres it follows that I should review Dixit at some point. I’ve been avoiding doing so, not because I don’t like Dixit because I love it, its just that reviewing Dixit feels a little like reviewing the Grand Canyon for a tourist guide. What am I going to say that people don’t know? Still, completionist tendencies being what they are, away we go. In Dixit, player one places a card with an abstract image on it face down and sa

Dominion

Players: 2-4 Age: 13+ Teaching Time: 5 mins Playing Time: 30 mins Setup Time: 10 Value For Money: Mid Luck: Low Complexity: Mid Strategy: Mid Price: £40 Recommended: Sure Website: http://riograndegames.com/Game/278-Dominion I’m collecting, playing and reviewing all the Spiel Des Jahres. Slowly, but I’m doing it. Also, I’ve written and released my own deck builder, as such it will be a surprise to no one that I’ve spent a little while looking at Dominion. Some SDJs are not exactly brilliant, Enchanted Forest we’re all looking at you. Others, like Scotland Yard are not only brilliant, they stand up today as released against anything out there because most of their pretenders have simply dr

Do Not Forsake Me (Oh My Darling)

Players: 1 Age: 8+ Teaching Time: 15 mins Playing Time: 10 mins Setup Time: 5 mins Value For Money: High Luck: High Complexity: Mid Strategy: Low Price: Print and Play Recommended: No unless you're a game designer Website: https://boardgamegeek.com/boardgame/171430/do-not-forsake-me-oh-my-darling Solo Play Review I only know I must be brave. Its an odd coincidence that this Western ballad has been featured in at least two sci-fi productions to my knowledge. Sadly I'm much fonder of the other one. In Do Not Forsake Me you're given a space ship which you pilot about arresting space villains for bounty that eventually wins the game but which can also be spent on repairing and upgrading your shi

The Doom That Came To Atlantic City

Players: 2-4 Age: 15+ Teaching Time: 10 mins Playing Time: 45 mins Setup Time: NA Value For Money: Low Luck: High Complexity: Low Strategy: Low Price: £45-90 Recommended: No Website: https://www.boardgamegeek.com/boardgame/124548/doom-came-atlantic-city Firstly, due to the 2020 corona virus lockdown, I have played this game only via the online simulation platform Tabletop Simulator. It may be that The Doom That Came To Atlantic City is an example of everything that’s wrong with Kickstarter. One of the more clearly controversial or even outright fraudulent high-profile cases, the money raised on the game, some $122 thousand, was taken and largely spent on developing an entirely different game

Dream Catchers

Players: 2-4 Age: 12+ Teaching Time: 10 mins Playing Time: 25-30 mins Setup Time: 10 mins Value For Money: Mid Luck: High Complexity: Mid Strategy: Mid Price: £31 Recommended: Yes Website: www.dreamcatchersgame.com Dream Catchers is a cute as pie looking co-op kickstarter project from a creator marking a first successful project after a previous cancellation. It was well worth the relaunch; the box is satisfyingly weighty and the quality of components within would grace any big-name release. The theme of the game casts players as good dream providing spirits who must protect sleeping children from bad dreams and monsters under the bed. Its illustrated in a sweet and cute fashion, but the n

Dungeon Drop

Players: 1-4 Age: 8+ Teaching Time: 2 mins Playing Time: 15-20 mins Setup Time: 1 mins Value For Money: Mid Luck: High Complexity: Low Strategy: Low Price: £15 Recommended: Yes Website: https://www.phaseshiftgames.com/dungeondrop.html There is certainly a genius to simplicity, and the undeniable success of Dungeon Drop is tribute to the value that it can bring. A relatively small campaign that funded at over $250k it is based on an idea that is both simple and very attractive to tabletop gamers, the chance to willfully chuck euro cubes all over the place. It has a solid solo mode, fan designed by fully supported which I’ll be reviewing here. Base gameplay is simple, a selection of euro cubes

Elfenland

Players: 2-6 Age: 10+ Teaching Time: 5 mins Playing Time: 60 mins Setup Time: 10 mins Value For Money: Mid Luck: Mid Complexity: Mid Strategy: Mid Price: £20 Recommended: Yes Website: www.amigo-spiele.de Certainly as a winner of the Spiel De Jahre, Elfenland arguably needs little enough support from someone as minor as myself. That said its win was a while ago and not every SDJ deserves ongoing attention so I would like to argue if you don't have Elfenland in you collection it's worth a look because while its not on most people's radar anymore it really should be. I'd like to say firstly why I think Elfenland has been relatively forgotten, and I suspect that its quite simply that the game is

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