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Arkham Horror: The Card Game

Players: 1-2 Age: 14+ Teaching Time: 20 mins Playing Time: 60-120 mins Setup Time: 20 mins Value For Money: Low Luck: Mid Complexity: High Strategy: Mid Price: £25 Recommended: Depends Website: https://www.fantasyflightgames.com/en/products/arkham-horror-the-card-game/ Solo Play Review Fantasy Flight have their proverbial product line game down when it comes to their Arkham Files IP and their LCG lines. As such noone who knows them will be too shocked by the Arkham Horror LCG. The main box contains the rules and token you’ll need to play the game and its future expansions and enough cards to run through a little mini campaign. Gameplay consists of laying out a set of cards as locations whi

Arkham Horror: The Card Game - The Dunwich Legacy Full Cycle

Players: 1-2 Age: 14+ Teaching Time: 20 mins Playing Time: 7-14 hours (full cycle) Setup Time: 20 mins Value For Money: Low Luck: Mid Complexity: High Strategy: Mid Price: £85 (full cycle) Recommended: Depends Website: https://www.fantasyflightgames.com/en/products/arkham-horror-the-card-game/products/dunwich-legacy/ Solo Play Review The first Arkham Horror deluxe expansion Dunwich Legacy tells the story of a return to the events of the Dunwich Horror, it has a number of very successful elements throughout with a few minor issues. Before talking about the scenarios themselves one of the big deals here are the new set of characters. Since Dunwich, or at least Arkham where the cycle begins, is

Arkham Horror: The Card Game - Return to the Dunwich Legacy

Players: 1-2 Age: 14+ Teaching Time: 20 mins Playing Time: 7-14 hours (full cycle) Setup Time: 20 mins Value For Money: Low Luck: Mid Complexity: High Strategy: Mid Price: £24 Recommended: No Website: https://www.fantasyflightgames.com/en/products/arkham-horror-the-card-game/products/return-dunwich-legacy/ Solo Play Review The second Return to … expansion gives Dunwich legacy a polish up and re-run so it is potentially a £20 investment that refreshes £70 worth of game, which is a pretty good deal on paper. As a Return to… it includes a big mostly empty box and a bunch of dividers, encounter cards and player cards. The box means that you can now fit all cards not from later cycles into Retu

Arkham Horror: The Card Game - Labyrinths of Lunacy

Players: 1-12 Age: 14+ Teaching Time: 20 mins Playing Time: 60-120 mins Setup Time: 20 mins Value For Money: Low Luck: Mid Complexity: High Strategy: Mid Price: £15 Recommended: No Website: https://www.fantasyflightgames.com/en/products/arkham-horror-the-card-game/products/labyrinths-lunacy/ Solo Play Review Generally, the stand alone Arkham Horror scenarios are of a higher quality and hit rate than the longer campaign runs with Curse of the Rougarou and Carnevale of Horrors being some of the best scenarios in the whole series. Sadly, there is not a lot to say in review about highly successful scenarios, but Labyrinth of Lunacy is far from being a highly successful scenario. The plotline is

Arkham Horror: The Card Game - Return to the Night of the Zealot

Players: 1-2 Age: 14+ Teaching Time: 20 mins Playing Time: 60-120 mins Setup Time: 20 mins Value For Money: Low Luck: Mid Complexity: High Strategy: Mid Price: £20 Recommended: Depends Website: https://www.fantasyflightgames.com/en/news/2018/1/9/return-to-the-night-of-the-zealot/ Solo Play Review Fantasy Flight now offer a growing range of big empty box “Return to…” expansions for their various Arkham Horror: The Card Game campaigns. Return to the Night of the Zealot is the first of these and extends the original box set’s campaign. As such it consists of two general elements, the box and its dividers and the extended scenarios. The box and dividers work as a sort of metaphor for why this i

Arkham horror the card game: Return to the Path to Carcosa

Players: 1-4 Age: 14+ Teaching Time: N/A Playing Time: 45-60 mins per session Setup Time: 15 mins Value For Money: High Luck: Mid Complexity: Mid Strategy: Mid Price: £25 Recommended: Yes Website: https://www.fantasyflightgames.com/en/news/2019/4/29/return-to-the-path-to-carcosa/ Solo Review The third Return To… set for Arkham Horror brings us back to Carcosa, which I’m happy to return to, having rather enjoyed my time there first time around. It consists mostly of a big empty box and a handful of cards and dividers, as do most of the Return To… sets. If you’re anything like me you’ll actually be happy that it looks like there is a good chance that at the end of all this the boxes won’t be

Arkham Horror: the card game - The Path to Carcosa Full Cycle

Players: 1-4 Age: 8+ Teaching Time: 2 mins Playing Time: 6-8 hours Setup Time: 20 mins pre game Value For Money: Mid Luck: Mid Complexity: Mid Strategy: Mid Price: £25 for deluxe expansion, £15 per Mythos pack Recommended: Maybe Website: https://www.fantasyflightgames.com/en/products/arkham-horror-the-card-game/products/path-carcosa/ Solo Play Review Path to Carcosa takes players through a cycle of the wider Lovecraft circle, the stories of Robert W. Chambers, particularly the King in Yellow. The King in Yellow is a well-loved collection of stories for fans of the broader mythos and I for one am a big fan. Generally, I’ll start by saying that I really like the Path to Carcosa cycle. That sai

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