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How I write Skirmish games: Perilous Tales designer’s diary
About six to eight months ago Mike Hutchinson (designer of Gaslands) showed me an idea that he had, a solo skirmish wargame called...
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Writing Tabletop AI
Recently I’ve been working on a project with a fairly prominent piece of cardboard AI in it and I was thinking about writing this blog,...
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There is Not the Line Between You and the Rest of the Industry that You Think There is
There is one thing that continues to be re-enforced for me over and over as I travel along and grow in experience in the table top...
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