January 23, 2019

I've written a few blogs on barcoding and for details readers should refer to them. In short you will need to barcode your game if you want to enter distribution, sell in shops or on certain on-line retailers such as Amazon. While you can generate code images for free,...

January 17, 2019

At some point I decided to start writing full reviews of all my Speil Des Jahres games. This is mainly because while I'm collecting the SDJ winners to study them for game design lessons and mechanics I'm not filled with motivation to play them all, particularly some of...

January 5, 2019

When I sat down to write this blog or at least planned to write it it was one thing and has gone through being something else since, so sorry if it gets a little vague at points. Moonflight has been through a few re-writes in the last week or two, nothing monumental bu...

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