June 27, 2019

There’s a lot of examination of the mechanics of game design and much of it is quite excellent.  At the same time there are essays, lectures and discussions on the semantics and philosophical definition of gaming.  I’ve never been entirely happy with any of them, event...

June 20, 2019

Running a Kickstarter is a very specific skill and its hard to learn without doing, if you’re putting a game onto Kickstarter its entirely possible that you don’t have that skill, hopefully though you do have the skill of designing games.  Plenty of designers have a si...

June 7, 2019

In my last blog on conventioneering I mentioned the idea of generating profit from cons fairly casually and I’d like to be a bit more specific here.  Also, I thought it might be generally helpful to review some cons and suggest their usefulness for designers promoting...

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