August 12, 2019

Traditional table-top wargames tend to set up as one on one versus competitive games, if they allow for more than two players it furthermore leans towards splitting them into two teams and setting them on opposite sides of the tabletop and essentially playing a one on...

August 5, 2019

So, from the first the basic mechanics of Moonflight were pretty solid.  I’ve tweaked the player steps to avoid downtime and combat hate buying, along with slipping in some ways for people to protect their market for the same reason, but the central engine has hardly s...

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