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How I write Skirmish games: Perilous Tales designer’s diary
About six to eight months ago Mike Hutchinson (designer of Gaslands) showed me an idea that he had, a solo skirmish wargame called ‘Perilous Tales’. I checked it out, it was good fun, the AI system needed beefing up and it was fairly bare bones, but it was fun. Mostly it was something that Mike wrote for himself and wanted to share with me as a friend. Since then he’s kicked it around, shipped it around publishers a little (you’d think that the author of one of the biggest se
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