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    Latest News: 

    24/04/22 - Turing and SSO Second Edition are being fulfilled!

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    Search
    Dice Pools

    Dice Pools

    Recently on the YouTube channel that I operate myself and games designer Mike Hutchinson had a conversation about dice pools, which you...
    36
    Onwards sustainability

    Onwards sustainability

    Creating products that are environmentally sound is not only good sense for the planet, its good business sense. For two reasons, one,...
    49
    A list of Artists and Graphic Designers working in the boardgame industry.

    A list of Artists and Graphic Designers working in the boardgame industry.

    This blog, even more than most of what I write, owes its existence to Jamey Stegmaier’s blog on the subject. In fact, the main part of...
    247
    The 5 most (biographically) influential games ever!

    The 5 most (biographically) influential games ever!

    I’m not generally a fan of list articles, and even less of ones about what games are “fact” more influential than others. Certainly, if...
    63
    The joy of a massive re-write

    The joy of a massive re-write

    I recently had a playtest with Mike Hutchinson (Gaslands, A Billion Suns, Perilous Tales) of a game that he was planning to release (and...
    54
    How I write Skirmish games: Perilous Tales designer’s diary

    How I write Skirmish games: Perilous Tales designer’s diary

    About six to eight months ago Mike Hutchinson (designer of Gaslands) showed me an idea that he had, a solo skirmish wargame called...
    439
    Writing Tabletop AI

    Writing Tabletop AI

    Recently I’ve been working on a project with a fairly prominent piece of cardboard AI in it and I was thinking about writing this blog,...
    225
    Skirmish Games: Developer’s Diary for Martian Racing Federation

    Skirmish Games: Developer’s Diary for Martian Racing Federation

    Hopefully the subject of this blog should be on free release by now, if it isn’t it soon will be. Some time ago a fairly casual comment...
    304
    How I Write Skirmish Games: Skip To The Good Bit

    How I Write Skirmish Games: Skip To The Good Bit

    Skirmish games have what I call generic rules. I hate generic rules, I hate writing generic rules. I’ve written so many versions of line...
    293
    How To Begin Designing Skirmish Games

    How To Begin Designing Skirmish Games

    I’ve vaguely suggested in the past how get started on the path to writing skirmish games, but it occurred to me that while I’ve laid out...
    188
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