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The Philosophy of Game, Part 1: Basic Definition of Game
There’s a lot of examination of the mechanics of game design and much of it is quite excellent. At the same time there are essays,...
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Kickstarting the Easy Way: Designing for Kickstarter
Running a Kickstarter is a very specific skill and its hard to learn without doing, if you’re putting a game onto Kickstarter its...
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Running Cons 2: Money Matters and Specific UK Cons
In my last blog on conventioneering I mentioned the idea of generating profit from cons fairly casually and I’d like to be a bit more...
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