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    Latest News: 

    27/05/22 - Turing fulfillment is complete!

    Upcoming Events: 

    UKGE - Birmingham

    3rd-5th June 2022

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    Search
    Writing (for) Expansions

    Writing (for) Expansions

    Expansions can be a great thing for a small designer and producer. They allow you to continue the tail for sales of your game and...
    73
    SSO: Rage of Montalbano Kickstarter Post-Partum

    SSO: Rage of Montalbano Kickstarter Post-Partum

    We’ve recently (as in at the time of writing this within 48 hours) successfully funded our third Kickstarter, this time for SSO: Rage of...
    102
    Things Learnt From SSO To Moonflight

    Things Learnt From SSO To Moonflight

    Hopefully with each Kickstarter, and each game, we’re learning a little something about how to do this right. As such, between our...
    97
    Kickstater Post-Partum for SSO and Moonflight

    Kickstater Post-Partum for SSO and Moonflight

    I had intended to do a post kickstarter examination of SSO but never got around to it, at least partly due to a feeling that I didn’t...
    136
    Development and Other Thoughts

    Development and Other Thoughts

    When I sat down to write this blog or at least planned to write it it was one thing and has gone through being something else since, so...
    40
    Design In Detail: Prototype Selection

    Design In Detail: Prototype Selection

    Once an idea has passed basic examination and made it onto the list it is usually allowed to settle for a few weeks at least but most for...
    15
    Kickstarting The Easy Way: Why Me?

    Kickstarting The Easy Way: Why Me?

    Having posted about my experience completing my first Kickstarter and my success therein it has been asked what I put the success down...
    44
    Kickstarting The Easy Way

    Kickstarting The Easy Way

    This is a blog outlining my personal experiences with SSO, which is both my first Kickstarter project and my first independent table top...
    315
    Pulsating Easter Eggs

    Pulsating Easter Eggs

    SSO has a number of semi-hidden references throughout its artwork and flavour text. The whole feel is entrenched in film futurism from...
    35
    Chasing May

    Chasing May

    Language in games design regularly requires a specificity and accuracy alien to casual speech, made all the more onerous by the necessity...
    14
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