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Alternative Rules: 7+ players and limited vision/motility players for SSO
There are a few alternative ways of playing SSO not outlined in the Main Rules for various reasons, they are listed here. 7+ players: SSO...
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Brutal Deluxe
Should we manage to release the various Challenge Decks there are a series of deluxe expansions planned for SSO. Since the ship in SSO is...
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Things Emerging
Emergent narrative is a term for the story telling that occurs outside of what's written specifically into a narrative. For example, in a...
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Picking Challenges
The base set of SSO comes with a Challenge Deck representing the ship's A.I. turning on the crew in the style of HAL in '2001: A Space...
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Evolution
The single biggest change during playtesting has been the Activation cards. During SSO each player is given a number of movement cards...
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Primary Engines
My natural inclination with games is to see them in a very abstract fashion, which while working on Gaslands with Mike Hutchinson worked...
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Playtesting Judgments
Playtesting is vital. Its hard to know how much is enough, just like re-writing, but certainly some is vital. As a designer its very easy...
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Time to die.
SSO contains player elimination. For those who haven't immediately sworn to never have anything to do with the game on that basis, let me...
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Further Challenges
I've been testing and tweaking the base game and first two decks for around 5 or 6 months now, and that was after some pretty carefully...
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Narrative Imperatives
Okey, so, inflexible linear narrative imperative. Thrilling I know. SSO is a narrative game, the intent is to tell the story of your...
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