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Legends: Making Tales


Legends is the second in our series of short miniatures skirmish games. It is a fast moving game of extreme events struggled over by individuals of improbable power.

The free version comes with the basic rules for playing the game and a single all out battle scenario. In the full version this is expanded with 5 additional scenarios to allow play that is not directly confrontational and a set of upgrades to build your favourite super heroes or super team. Play consists of grabbing a few suitable models and finding something to play as their Gotham or Metropolis. Turns see players performing actions to gain heroic momentum that they can eventually turn against their opponents. More heroic acts gain greater power but risk greater loss. Doing things in the most heroic fashion, rather than the easiest is the aim in Legends.

Legends went through some major changes during its development. Originally it was written as a reaction to another system where the abilities of miniatures grew as they performed on table actions. The first version was hugely over complicated and although immense fun to write wasn't that much fun to play. Not only was it complex but game play mostly consisted of players separately building up their powers before meeting in a single coin flip encounter. However, the escalation of events in that original version had a certain something, putting me mostly in mind of movies such as Kung Fu Hustle. The idea of a system that allowed you to pick up a building and hit someone with it was clearly attractive.